Immortals

Aquilon - the Mistress of the Winds

 
Aquilon in Battle

Aquilon in Battle

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Appearance

Aquilon wears blue-grey studded leather armour and a blue cyclone cloak. She carries a pair of wind-sharpened scimitars, one at her right hip, the other behind her left shoulder. Behind her right shoulder, she carries a quiver of arrows.

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Base of Operation

North Feralie, just within the Arctic Circle.

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Secondary Titles

Unknown.

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Transport

Aquilon can fly by means of her cyclone cloak or on the back of various flying mounts, or on a cloud, depending on her needs at the time.

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Special Abilities

Aquilon can wind-sharpen a blade so that it can can discount the effect of armour.

The studs on her armour are, in reality, scales. These are sometimes marked with protections.

She is, perhaps, one of the most skilled rangers, if indeed, she is not the most skilled. It is said that she can track the passing of a swallow.

She has some degree of control over the Chaos Winds of the Abyss.

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Character

Aquilon is a severe and unsmiling woman. She has, on more than one occasion, been called a 'hard-faced bitch'. But, usually on a plane where the speaker was sure she wasn't present.

Her relationship with other immortals tends to be business-like and professional, and she does not appear to waste time with dalliances.

With one exception.

Aquilon is very fond of her nephew, Florian. He is the Lord of the Dancing Flame, and notorious for not being the sharpest knife in the draw. Aquilon will go to great lengths to protect Florian and may even require that other immortals go to his aid.

She has a professional relationship with Serifan, who she has said, quite plainly, that she doesn't like. She respects Mark, and this is mutual.

She is strongly opposed to Skeme, the Master of Hands, and will go to great lengths to end his existence permanently.

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Agents

The Twelve Winds - Ancient silver dragons who are embodiments of, well, the winds. One is missing.

Swan Mays - Human women who can take the form of swans. They are powerful rangers, and have access to wind magic to varying degrees. All of them are skilled with bows and scimitars. There are four of them, although that number may change.
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