Immortals

Damien - Prince of Demons

 
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Appearance

Damien

Damien

Damien is a solid man with carved features and ashen skin. When wearing his armour, he appears as an 8-foot tall, dark-blue demon with horns, wicked fangs and claws. His legs are articulated like a goat’s and he has a segmented tail, similar to a scorpion’s.

He fights with a trident named Raptor.

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Base of Operation

City of the Rose

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Secondary Titles

Lord of the Abyss, Lord of Binding

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Transport

Damien rides a fell-beast (a vaguely draconian demon with a 30-ft wingspan) named Peryll.

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Special Abilities

Damien can cast a spell of great destruction called Black Lightning.

He has immense strength, capable of lifting and throwing railway carriages.

He is immune to the effects of Annihilation.

He is a talented painter, whose greatest work is the Hall of Ages.

He is extremely handsome and charismatic, with a gracious turn of phrase. The profundity of his voice has been known to make women faint.

He may devour.

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Character

Damien displays a sinister charm, which belies his personal warmth and kindness. He pursues honour, and attempts to develop patience.

He is quite powerful, physically, and has focussed on powerful attack and defence spells, ostensibly to counter the threat of the dire things that inhabit the Abyss. This covers his unease with regard to other more powerful, less friendly Immortals.

He is known to wreak horrible revenge against an entity that betrays the trust he gives so readily. Such revenge will be informed by his his relentless ingenuity.

Damien enjoys luxury and never goes anywhere without a large supply of creature comforts. His taste, however, is toward the piquant and outré.

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Agents

Damien’s agents are called Demon Lords, who are courtiers, commanders and warriors. They wear ornate dark-blue plate mail and fight with tridents.

Abysmal Golems are fearsome, magical constructs of some undetermined dark matter. Their eyes are jagged crimson rents in the darkness They are tall and their bodies jagged. Their claws rive the fabric of reality. Although their vision is not acute, they can see souls and spirits and seek to free them from the bodies that hold them.
 Immortals is a role-playing game developed and run by Jim Arona.
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