Immortals

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Page Revision: 26/09/2013 03:35


Cast

CharacterTitlePlayer
BowerThe Knave of ShadowsEd Douglas
SuhoiMaster of the WatersDenis Matveev
?Lady of the ForestHeather
DominoThe Master of RiddlesJason Stevens

Contents


Overview

The Angels of the Seal have returned to the Known Realms at the speed of death, and have much to reveal of what they have seen.

Session 1 - An Answer to the World Riddle

Domino writes...

The World Riddle

We meet a tinker outside Novadom in Alusia, who gives us instructions to meet Mark up north in Sumaldi. We travel there without incident, where we find some seriously hard-working goblins rebuilding the town. We're greeted by a Death who takes us to Mark.

Mark explains to us that the Seal Angels (while still dead) have returned and that he's spoken to them. What they encountered in the Outer Darkness was the answer to the world riddle. The question, "Is there a God?" will be answered.

This, Mark pointed out, will complete the universe and bring about an end to change. It will come like an ice-crystal to sub-zero water. The universe will cease.

We discussed some options with Mark:

  • Speak with Lord Tirwh of House Kerberoth and try to increase the uncertainty there.
  • Go to the Library of Leng and perhaps speak with the Elder Ones.
  • Go to Ys in Hell, an outcome which might require the release of the Devil.
  • Get some Time Flies from the Pit.
  • Beret is travelling through the Abyss as a little girl. So attack him.

Mark was particularly keen for us to attack Berith, so we shook on it. So first stop, via House Kerberoth, will be the Abyss.

As we were leaving, we found an odd house nearby. It was like the House of Many Rooms, but just a young horror. We had a poke around and discovered it had five connections, two of which were unreal:

  • Victoria, Bedlum
  • New Terra, Kammet
  • Perfidious Albion
  • The Outer Darkness
  • The Imagination

The house was drawing madness from Bedlum. The guardian of the house was a Cenobite. A tough creature with a tetrahedral torso.

Road to Kerberoth

Mark let us travel through the Valley of Death to Jiroth in the Lands of Chaos. We visited Theothrastis for some wares. He mentioned some singing bees which and suggested I visit there. I met with Kreyten nel Vethra who kept these bees. Their honey and wax have special properties. I noticed he had a hidden rune of control on his forehead and suggested he had it removed. He agreed, cursing Blackrod, and allowed me to remove it. I then traded for some honey and wax from the bees. The honey can be used in bandages to heal wounds, and the wax can be used to make magical candles and seals.

Speculation

 Immortals is a role-playing game developed and run by Jim Arona.
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