Immortals

Page History: Puck - The Goblin King


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Page Revision: 12/10/2014 20:42


Appearance

The Goblin King is a most handsome potentate. His crown sits crookedly, raised by the enlarged brow of a wooden eye. Draped over his hunch is a cobalt-blue gown trimmed with weasel fur, which falls to reveal a pair of extremely fine calves.

He carries a goblin gun and a sceptre with authority.

Skills

Ranger
Mastermind Spinner Baby Farmer Burglar

Familiars

Endo, Barber-Surgeon

This pale-skinned goblin wears a swallow-tail morning coat and carries a cut-throat razor. He has a case containing tweezers, hacksaw, cauter, gauze, box of leeches and laudanum.

He can cure wounds and disease. Equally, he can inflict them.

=Fester, Flesh Goblin

= Fester is bound to Puck's flesh, like a runt Siamese twin. He can move around freely, remaining below the skin or protruding limbs as required. When not conjoined he hobbles around at about a foot tall. He has no hair and his skin is too tight.

Fester can shape-change into a malignant tumour. In this shape he counts as a wound. He has a growth spell and can "jump" to nearby creatures.

Royal Coach

This oversized coach is a gaudy mockery of royalty. The roof is crowded with gilded sculptures: goblins imitating cherubs, jeer, drink from horns and signal blasphemies. The interior is fawn suede lined with blue velvet.

It's pulled by a troop of eight horse-like creatures. It is armoured and has a plasma cannon powered by a miniaturised fusion reactor. 20 feet long, 10 feet high, 10 tones.

Crown Jewels

=Sceptre, "Malice"

= This ornate sceptre is flanged with the profiles of six jeering goblins. Each flange holds a range-touch, ritually pre-cast disease.

=State Sword, Britannica

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=Kings Robes

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=Crown of Mentacles

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=Coronation Ring

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 Immortals is a role-playing game developed and run by Jim Arona.
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