Immortals

Kharon - the Lord of the Turning Wheel

 
Kharon

Kharon

Edit

Appearance

Kharon appears as a man in his late thirties or early forties. His features seem ordinary enough, and his eyes are a dull hue somewhere between grey and brown, but definitely not green.

He's fond of leather clothing the same kind of colour as his eyes.

He usually wears a rapier and a light crossbow, but often appears to go unarmed.

Edit

Base of Operation

Murderer's Row, Assirya

Edit

Secondary Titles

Not the Lord of Assassins. Honest.

Edit

Transport

His passing is ever strange and no man knows the manner of his going.

Edit

Character

Kharon is a powerful ally when appropriately contracted, and is honourable to the terms.

He takes a reasonably grim view of the sanctity of human life, and basically that view is 'sanctity is close to the bank account'. He can be bought, but will remain bought until the contract is executed.

He forms alliances reluctantly.

Edit

Special Abilities

Kharon possesses the Amethystine Blade, which inflicts wounds that never shed blood.

He may have, or have had, the Blue Jade Dagger in his possession.

Edit

Agents

None known.
 Immortals is a role-playing game developed and run by Jim Arona.
 Powered by ScrewTurn Wiki.